[Book Cover]

Interactive Guide to AuthorWare 4 with CD-Rom, 1/e

Candace S. Garrod, Red Rocks Community College, MacroMedia Certified Trainer

Published July, 1999 by Prentice Hall Career & Technology

Copyright 1999, 319 pp.
Paper Bound w/CD-ROM
ISBN 1-58076-008-2

[CD Included]


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Summary

Introduction to Multimedia, Multimedia Authoring, Web Authoring/Computer Science, Computer Technology, Multimedia, Graphics, Information Systems/4 year and 2 year colleges, Continuing education. The Interactive Guide to AuthorWare 4 guides students through a series of projects that teach them the fundamentals of using AuthorWare. Garrod covers the multimedia process cycle and design strategies. In addition, the text takes a case study approach with step-by-step instructions that guide students through the development of AuthorWare projects. The accompanying CD-ROM contains chapter-by-chapter exercise examples and software to help students complete the exercises.

Features


Coverage includes the Multimedia Development Cycle, Internet, ActiveX Controls, and Xtras.
Student learning tools include Chapter Objectives and Summaries, and “Review It!” exercises at the end of each chapter.

  • Help students review chapter material, check their understanding and retention, and put their knowledge to work.
“Check It!” sections at the end of each chapter.
  • Enable students to check skills learned within the chapter via multiple choice and true/false questions.
“Produce It!” sections include a “Short Project” and a “Continuing Project”.
These sections allow students to practice what they learned in the chapter and provide them with an opportunity to test their comprehensive knowledge.
The CD-ROM contains exercise examples, Glossary, QuickStart Templates for completing the exercises, additional Authorware examples, and software (Authorware 4 Working Model, QuickTime, Designer's Edge, Shockwave, and Afterburner).


Table of Contents
Part I: Getting Starting with Multimedia and Authorware
    Chapter 1
    A Case for Multimedia and Authorware
    Chapter 2
    Authorware's Basic Components

Part II: Presentations, Interactions, and Navigations
    Chapter 3
    Building your Authorware Project
    Chapter 4
    Interactions Dynamics
    Chapter 5
    More on Interactions
    Chapter 6
    Navigations and Hypertext
Part III: Advanced Authorware Concepts
    Chapter 7
    QuickStart Templates, Models, and Libraries
    Chapter 8
    Functions and Variables
    Chapter 9
    Tracking and Recording Performance
Part IV: Xtras, ActiveX, Shockwave, and Packaging
    chapter 10
    Working with Xtras and Active X
    Chapter 11
    Shocking Your Authorware Project for the Internet
    Chapter 12
    Packaging and Distributing
    Appendix A
    Windows Shortcut Keys
    Appendix B
    Macintosh Shortcut Keys
    Appendix C
    Troubleshooting and Authorware 4.02 Updates
    Appendix D
    Authorware Functions
    Appendix E
    Authorware Variables


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