![[Book Cover]](../covergif/ph_bkcvr.gif)
|
Interactive Guide to AuthorWare 4 with CD-Rom, 1/e
Candace S. Garrod, Red Rocks Community College, MacroMedia Certified Trainer
Published July, 1999 by Prentice Hall Career & Technology
Copyright 1999, 319 pp.
Paper Bound w/CD-ROM
ISBN 1-58076-008-2
|
Sign up for future mailings on this subject.
See other books about:
Multimedia Production-Computer Arts, Fashion & Interior Design
Authorware-Computer Science
Multimedia Software and Applications-Computer Science
Introduction to Multimedia-Computer Information Systems
|

Introduction to Multimedia, Multimedia Authoring, Web Authoring/Computer
Science, Computer Technology, Multimedia, Graphics, Information Systems/4
year and 2 year colleges, Continuing education.
The Interactive Guide to AuthorWare 4 guides students
through a series of projects that teach them the fundamentals of using
AuthorWare. Garrod covers the multimedia process cycle and design
strategies. In addition, the text takes a case study approach with
step-by-step instructions that guide students through the development
of AuthorWare projects. The accompanying CD-ROM contains chapter-by-chapter
exercise examples and software to help students complete the exercises.
Coverage includes the Multimedia Development Cycle, Internet,
ActiveX Controls, and Xtras.
Student learning tools include Chapter Objectives and Summaries, and Review It! exercises at the end of each chapter.
- Help students review chapter material, check their understanding and retention, and put their knowledge to work.
Check It! sections at the end of each chapter.
- Enable students to check skills learned within the chapter via multiple
choice and true/false questions.
Produce It! sections include a Short Project and a Continuing Project.
These sections allow students to practice what they learned in the chapter and provide them with an opportunity to test their comprehensive knowledge.
The CD-ROM contains exercise examples, Glossary, QuickStart
Templates for completing the exercises, additional Authorware examples,
and software (Authorware 4 Working Model, QuickTime, Designer's Edge,
Shockwave, and Afterburner).
Part I: Getting Starting with Multimedia and Authorware
A Case for Multimedia and Authorware
Chapter 2
Authorware's Basic Components
Part II: Presentations, Interactions, and Navigations
Chapter 3
Building your Authorware Project
Chapter 4
Interactions Dynamics
Chapter 5
More on Interactions
Chapter 6
Navigations and Hypertext
Part III: Advanced Authorware Concepts
Chapter 7
QuickStart Templates, Models, and Libraries
Chapter 8
Functions and Variables
Chapter 9
Tracking and Recording Performance
Part IV: Xtras, ActiveX, Shockwave, and Packaging
chapter 10
Working with Xtras and Active X
Chapter 11
Shocking Your Authorware Project for the Internet
Chapter 12
Packaging and Distributing
Appendix A
Windows Shortcut Keys
Appendix B
Macintosh Shortcut Keys
Appendix C
Troubleshooting and Authorware 4.02 Updates
Appendix D
Authorware Functions
Appendix E
Authorware Variables
|