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Applications Programming in ANSI C, 3/e
Richard Johnsonbaugh, DePaul University
Martin Kalin, DePaul University
Published December, 1995 by Prentice Hall Engineering/Science/Mathematics
Copyright 1996, 875 pp.
Paper
ISBN 0-02-361141-3
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The text takes a true introductory approach by assuming no prior programming
experience in C or any other language.
sample applications allow students to see the development
of a complete C program.
at the end of each chapter there is a Common Programming
Errors section that alerts students to common pitfalls and mistakes.
programming exercises provide students with practice coding
in C.
solutions to the odd-numbered Section Review Exercises
are contained in the back of the text, allowing students to check
their mastery of the section.
a comprehensive, indepth introduction to C that is
very cleanly written.
sample applications allow students to see the development
of a complete C program.
NEWincludes a new chapter on computer systems
and program development, chapter 0, to provide background for readers
with no programming experience.
NEWincludes a new chapter on advanced topics.
offers more than 700 new and improved section review
exercises.
provides more than 200 programming exercises.
(NOTE: Each chapter ends with common programming errors
and programming exercises).
0. Computer Systems and Program Development.
Algorithms. Computer Systems. Internal representations.
Programming Languages. Program Development. Why C?
1. Introduction to C.
A First C Program. Sample application: Conversion of lengths.
Identifiers. The while statement. Sample Application: Computing Income
Tax. The if statement. More on the if statement. Redirecting input
and output. Files.
2. Variables, Operators, and Control Flow.
Characters and integers. Floating-point variables. Arithmetic
operations. Relational and logical operators and the assignment operator.
Sample application: Statistical measures. The for statement and the
comma operator. The operators ++ and . Sample application: Printing
a bar graph.
3. More Operators and Control Flow.
The break and continue statements. Sample application: Generating
prime numbers. The switch statement. The goto statement and labels.
Conditional expressions. Sample application: Printing a calendar.
The cast operator. The sizeof operator. Getchar and putchar. Bitwise
operators.
4. Functions and Program Structure.
Introduction. Arguments and parameters. Call by value. Sample
application: Computing Resistance. The scope of variables. The preprocessor.
Sample application: Simulating a dice game. Recursion. Sample application:
Recursive tiling. Functions with a arbitrary number of arguments.
5. Arrays.
Why arrays? Array indexes and cell offsets. Sample application:
Tracking and reporting car sales. Character strings as arrays of characters.
Sample application: Formatting text with a given line length. Arrays
as function arguments. String-handling functions. Sample application:
Computing a string's length. Multidimensional arrays. Sample application:
Matrix multiplication. Sample application: Sorting and searching.
Sample application: Forest fire percolation.
6. Pointers.
Pointer variables. Levels of indirection. Pointers and arrays.
Pointers as arguments to functions. Sample application: Reversing
a string in place. Sample application: Parallel computing. Pointers
and multidimensional arrays. Command line arguments. Pointers to functions.
Sample application: Comparing sorting algorithms.
7. Storage Classes and Type Qualifiers.
Storage classes in a single-source file: auto, extern, static.
Sample application: Breaking text into pages. The storage class register.
Storage classes in multiple-source files. Sample application: An interactive
calculator. Nested blocks. Storage classes for functions. Type qualifiers:
const and volatile. Sample application: A scheduling problem.
8. Input and Output.
Opening and closing files. Character input/output. Sample
application: Determining a source file's size in bytes. String input/output.
Formatted input/output. Unformatted input/output. Moving around in
a file: fseek, ftell, rewind. Sample application: A random access
file.
9. Structures, Unions, and Enumerated Types.
Introduction to structures. Sample application: Pattern
recognition. The typedef construct. Operations on structures. Pointers
to structures, nested structures, and self-referential structures.
Structures and functions. Sample application: Sales reporting. Unions
and bit fields. Enumerated types.
10. Introduction to Data Structures.
Compile-time and run-time storage allocation. Linked lists.
Sample application: A text editor. Stacks and queues. Sample application:
Converting from infix to postfix. Graphs and trees. Tree traversals.
Breadth-first search and depth-first search. Sample application: Heuristic
graph search.
11. Advanced Topics.
Assertions. Exception-handling and jumps. Graphics support
for C. Sample application: Fractals. C and C++.
Appendices. ASCII and EBCDIC tables. Summary of the C language.
Syntax diagrams of C. Some C functions. C and UNIX. VAX-11 C Borland
C++, and Microsoft C++. Changes from traditional C.
Hints and Solutions to Odd-Numbered Exercises.
Index.
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