[Book Cover]

Human-Computer Interaction, 2/e

Alan J. Dix, Staffordshire University, UK
Janet E. Finlay, Huddersfield University, UK
Gregory D. Abowd, Georgia Institute of Technology
Russell Beale, University of Birmingham, UK

Published January, 1998 by Prentice Hall Engineering/Science/Mathematics

Copyright 1998, 6385 pp.
Cloth
ISBN 0-13-239864-8


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Summary

Extensively revised and rewritten in light of recent advances, this best-selling text is a comprehensive examination of human-computer interaction. The central focus of this exciting new edition is the design of computer technology, and how computer technology can be made more usable by people. It provides a multi-disciplinary approach to the subject through a synthesis of computer science, cognitive science, psychology, and sociology, and stresses a principled approach to interactive systems design that fits a software engineering environment. A complete instructor's support program is available at:
http://www.hiraeth.com/books/hci.

Features

Are you interested in a book that examines a range of HCI topics while emphasizing design methods?
A broad coverage of the important topics within HCI are examined with an emphasis on design methods. Described are techniques and models for interaction that can be used within the requirements, specification and analysis stages of a design life cycle. This design process is centered on the user and incorporates cognitive models that assess or predict the usability of designs, and analytical or empirical techniques that evaluate whether a system will meet the user's requirements.
Divided into three clear Parts, the book allows for the differing backgrounds of HCI students, and assumes little prior knowledge of the relevant disciplines:

  • Foundations covering the basic psychology and computer technology involved, and the interface between them.
  • Design Practice uses the unifying theme of usability, covering a comprehensive range of models to support interface design, including task analysis, dialogue design, cognitive models and software engineering notation. Methods for effective implementation and evaluation of interactive systems are discussed, along with the development of help and documentation. These are all set in the context of the design process.
  • Advanced Topics suitable for Msc and new researchers as well as undergraduates, this part covers the major research issues of Groupware, Computer Supported Cooperative Work (CSCW) and Multi-Sensory Systems.
Thorough treatment of HCI from basic concepts to cutting-edge research issues.
Computer Science and Psychology perspectives.
Structured text allowing for use in a complete HCI course or shorter single course units.
NEW—Examination of HCI and its relevance to the World Wide Web and the Internet.
NEW—Discussion of the principles of screen design and layout.
NEW—Comprehensive investigation of user requirements capture.


Table of Contents
I. FOUNDATIONS.
    1. The Human.
    2. The Computer.
    3. The Interaction.

II. DESIGN PRACTICE.
    4. Usability Paradigms and Principles.
    5. The Design Process.
    6. Models of the User in Design.
    7. Task Analysis.
    8. Dialog Notations and Design.
    9. Models of the System.
    10. Implementation Support.
    11. Evaluation Techniques.
    12. Help and Documentation.
III. APPLICATION AREAS.
    13. Groupware.
    14. CSCW and Social Issues.
    15. Out of the Glass Box.
    16. Hypertext, Multimedia and the World Wide Web.
    References.


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