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Human-Computer Interaction, 2/e
Alan J. Dix, Staffordshire University, UK
Janet E. Finlay, Huddersfield University, UK
Gregory D. Abowd, Georgia Institute of Technology
Russell Beale, University of Birmingham, UK
Published January, 1998 by Prentice Hall Engineering/Science/Mathematics
Copyright 1998, 6385 pp.
Cloth
ISBN 0-13-239864-8
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Human-Computer Interaction (HCI)-Computer Science
Human Factors Engineering-Industrial Engineering
User Interface Design-Computer Science
End User Computing-Computer Information Systems
User Interface-IT Continuing Education
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Extensively revised and rewritten in light of recent advances, this
best-selling text is a comprehensive examination of human-computer
interaction. The central focus of this exciting new edition is the
design of computer technology, and how computer technology can be
made more usable by people. It provides a multi-disciplinary approach
to the subject through a synthesis of computer science, cognitive
science, psychology, and sociology, and stresses a principled approach
to interactive systems design that fits a software engineering environment. A complete instructor's support program is available at:
http://www.hiraeth.com/books/hci.
Are you interested in a book that examines a range of HCI
topics while emphasizing design methods?
A broad coverage of the important topics within HCI are
examined with an emphasis on design methods. Described are techniques
and models for interaction that can be used within the requirements,
specification and analysis stages of a design life cycle. This design
process is centered on the user and incorporates cognitive models
that assess or predict the usability of designs, and analytical or
empirical techniques that evaluate whether a system will meet the
user's requirements.
Divided into three clear Parts, the book allows for the
differing backgrounds of HCI students, and assumes little prior knowledge
of the relevant disciplines:
- Foundations covering the basic psychology and computer
technology involved, and the interface between them.
- Design Practice uses the unifying theme of usability,
covering a comprehensive range of models to support interface design,
including task analysis, dialogue design, cognitive models and software
engineering notation. Methods for effective implementation and evaluation
of interactive systems are discussed, along with the development of
help and documentation. These are all set in the context of the design
process.
- Advanced Topics suitable for Msc and new researchers
as well as undergraduates, this part covers the major research issues
of Groupware, Computer Supported Cooperative Work (CSCW) and Multi-Sensory
Systems.
Thorough treatment of HCI from basic concepts to cutting-edge
research issues.
Computer Science and Psychology perspectives.
Structured text allowing for use in a complete HCI course
or shorter single course units.
NEWExamination of HCI and its relevance to the
World Wide Web and the Internet.
NEWDiscussion of the principles of screen design
and layout.
NEWComprehensive investigation of user requirements
capture.
I. FOUNDATIONS.
1. The Human.
2. The Computer.
3. The Interaction.
II. DESIGN PRACTICE.
4. Usability Paradigms and Principles.
5. The Design Process.
6. Models of the User in Design.
7. Task Analysis.
8. Dialog Notations and Design.
9. Models of the System.
10. Implementation Support.
11. Evaluation Techniques.
12. Help and Documentation.
III. APPLICATION AREAS.
13. Groupware.
14. CSCW and Social Issues.
15. Out of the Glass Box.
16. Hypertext, Multimedia and the World Wide Web.
References.
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