[Book Cover]

Distributed Object Technology: Concepts and Applications, 1/e

Timothy W. Ryan
Hewlett-Packard Professional Books

Published October, 1996 by Prentice Hall PTR (ECS Professional)

Copyright 1997, 224 pp.
Paper
ISBN 0-13-348996-5


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Summary



Features




Table of Contents

    Figures.
    Acknowledgment.
    Preface .
PART I: VISION.
    1. Why the Need for Distributed Objects?

      Corporate America is Reinventing its Information Systems. What Users of Information Systems Dream About. The Scenario. Rapid Heterogeneous Data Access. Systems that Serve (Very Friendly Interfaces). Systems with No Physical Boundaries (Transparent and Scalable Distribution). Application Linking and Embedding. Task-Oriented Desktops.

    2. What is Distributed Object Technology?

      The Power of Objects. OOClients, OOServers, and OONetworks. Distributed User Metaphor: Buildings, Offices, Desktops, People, and Things. Virtual Proximity: The Basis for Collaborative Work. The Universal, Yet Personal, Filing Cabinet. Virtual In Trays and Conference Rooms. Electronic Business Cards (User Objects). Atlas Meets Mercury (Maps to Travel the Information Highway).
PART II: CONCEPTS.
    3. Object Models.

      Capturing Information in Object-Oriented Business Systems. Modeling the Distributed Enterprise.

    4. Object-Oriented Clients.

      The Interface is the Machine. The Synergy of Objects and GUIs. Who, What, and Where.

    5. Object-Oriented Servers.

      Data with Context. Data Modeling through Objects. Server Implementation. The “How”.

    6. Object-Oriented Networks.

      Hyperspace is Here.

    7. Object-Oriented Integration.

      Encapsulation: Making the Pieces Fit (The Developer's View). Seamless Objects from Your Desktop to Mine (The User's View). Building Blocks.

    8. Enterprise Views.
PART III: APPLICATION AND TECHNOLOGY.
    9. Enterprise Objects: CORBA and CORBA services.

      Creating Objects (Lifecycle). Finding Objects (Naming and Relationships). Making Objects Work Together (Events). Keeping Objects Updated Properly (Transactions and Concurrency). Storing and Retrieving Objects (Persistence and Query). The Broker (ORB). The Contract: Interface Definition Language.

    10. From Desktop to Network: Object Linking and Embedding.

      Linking and Embedding. OLE Automation. Object Creation. Finding the Server. Distribution. Server Integration. Events. Server Threading. Conclusion.

    11. The Web.

      Naming on the Web. Relationships. Remote Object Invocation. Server Object Invocation.
PART IV: INTEGRATING DOT INTO TODAY'S WORLD.
    12. Leveraging Legacy Systems.

      What Is a Legacy System.

    13. CASE for DOT.

      Modeling DOT Applications. Can DOT Enable I-CASE for Client/Server? Key Issues in Team Development.

    14. Management of Distributed Object Systems.

      System Management Standards.

    15. The Organization and DOT.

      Evolving the IS Culture. Ennobling End Users.

    16. Where Is DOT Going?

      An Era of Object Assembly Plug and Play. Opportunities for Selling Expertise through Components Objects. Revolution in News Reporting. Hollywood Objects. Conclusion.

    Bibliography.


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