[Book Cover]

Designing Object-Oriented Software, 1/e

Rebecca Wirfs-Brock
Brian Wilkerson
Lauren Wiener

Published June, 1990 by Prentice Hall PTR (ECS Professional)

Copyright 1990, 341 pp.
Paper
ISBN 0-13-629825-7


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Summary

A practical, down-to-earth introduction to the art of designing object- oriented software.

Features


offers basic design principles and a specific design process that can be applied to any software programming effort — even those not using object-oriented programming languages or environments.
covers the concepts of object-oriented technology, and present a process to apply those concepts, the tools to use throughout the process, and examples to put it all together.
outlines the process of determining the classes of objects that will make up the software.
considers how to design the flow of control and information in the software.
explains how inheritance can be used to maximize software reusability.
features an uninterrupted example of an object-oriented design to show how the process flows in actual use.


Table of Contents

    1. Why Use Object-Oriented Design?
    2. Objects and Other Basics.
    3. Classes.
    4. Responsibilities.
    5. Collaborations.
    6. Hierarchies.
    7. Subsystems.
    8. Protocols.
    9. Implementing Your Design.
    10. Another Design.
    Appendix A. A Quick Reference.
    Appendix B. ATM System Design.
    Appendix C. Document Subsystem Design.
    Appendix D. Exercises.


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