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Highlights

Unique Chapters

Chapter 2, Metamorphosis of Information
Discusses the nature of information, how information is represented, and how information is stored.

Chapter 3, From Stonehenge to the Super Computer
Approaches programs and algorithms, von Neumann and beyond, from a historical perspective.

Chapter 10, Visual Communication: Gateway to the Brain
Presents how we process and create visual images and information using line art, 3D graphics, animation, and visual art.

Chapter 11, Audio Communication Comes of Age
Discusses the evolution of audio communication from vocal communication to speech synthesis, MIDI, and non-human communication.

Chapter 12, Simulation: Modeling the Physical World
Provides a rationale for the use of simulation and discusses the future of virtual reality.

Chapter Features

  • Historical Time Line
  • Learning objectives
  • Voices of the Past Boxes (history feature)
  • Bits and Bytes Boxes (tidbit feature)
  • Margin Term Definitions
  • Summary
  • Matching, true or false, multiple exercises
  • Discussion Questions
  • Group Project
  • Web Addresses with description
  • Bibliography

 

 






The Computer Continuum (Click to see a larger cover)

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