![[Book Cover]](../covergif/0130961302.jpg)
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Authorware: An Introduction to Multimedia, 2/e
Simon Hooper, University of Minnesota
Published July, 1998 by Prentice Hall Engineering/Science/Mathematics
Copyright 1999, 347 pp.
Paper Bound w/CD-ROM
ISBN 0-13-096130-2
$63.00
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Multi-Media
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This introductory book guides readers through the essentials of
Authorwarea state-of-the-art multimedia authoring tool used to develop games,
simulations, presentations, drills, and tutorials. Unlike traditional computer languages that
require users to know programming, Authorware allows users to develop multimedia with
only a minimal knowledge of computer programming and operation. KEY
TOPICS: Adopting a user-friendly, tutorial approach, Hooper leads users step-by-step
through the authoring process, integrating frequent checkpoints that assess readers' on-
going comprehension. The Second Edition presents the latest version of
Authorwareversion 4with a completely new interface that enhances learning.
Teaches how to use the latest version of Authorware Version 4.
- Deals with multimedia development issues such as bit-depth, color capabilities, data rates for CD-ROM use, and file size management.
- Offers 32 new QuickTime videos that describe, illustrate, and model multimedia development with Authorware.
1. Getting Started.
2. Creating Displays.
3. Creating Presentations.
4. Multimedia.
5. The Interaction Icon: Part 1.
6. Odds and Ends 1.
7. The Interaction Icon: Part 2.
8. The Interaction Icon: Part 3.
9. Libraries and Models.
10. The Decision Icon.
11. Calculation Icon: Variables.
12. Calculation Icons: Functions.
13. Framework Icons.
14. Navigate Icons.
15. Odds and Ends 2: Erasing.
16. Packaging and Distributing Files.
17. Shockwave for Authorware.
Appendix A: What Is Bit Depth?
Appendix B: What Is Data Rate?
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