[Book Cover]

Computer Graphics, C Version, 2/e

Donald Hearn, the University of Illinois
M. Pauline Baker, the University of Illinois

Published May, 1996 by Prentice Hall Engineering/Science/Mathematics

Copyright 1997, 652 pp.
Cloth
ISBN 0-13-530924-7
$64.00


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This timely new version of a popular computer graphics book features the C language in programming examples to demonstrate the implementation of graphics application. These well-known authors assume no prior knowledge of computer graphics when presenting the basic principles for the design, use, and understanding of computer graphics systems. However, some knowledge of C programming is assumed as the reader learns how to use algorithms for creating and manipulating graphics displays.



(NOTE: Each chapter concludes with a Summary, References and Exercises.)

    1. A Survey of Computer Graphics.
    2. Overview of Graphics Systems.
    3. Output Primitives.
    4. Attributes of Output Primitives.
    5. Two-Dimensional Geometric Transformations.
    6. Two-Dimensional Viewing.
    7. Structures and Hierarchical Modeling.
    8. Graphical User Interfaces and Interactive Input Methods.
    9. Three-Dimensional Concepts.
    10. Three-Dimensional Object Representations.
    11. Three-Dimensional Geometric and Modeling Transformations.
    12. Three-Dimensional Viewing.
    13. Visible-Surface Detection Methods.
    14. Illumination Models and Surface-Rendering Methods.
    15. Color Models and Color Applications.
    16. Computer Animation.
    Appendix A: Mathematics for Computer Graphics.
    Bibliography.
    Index.


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