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Multimedia: Computing, Communications and Applications, 1/e
Ralf Steinmetz, IBM, Heidelberg, Germany
Klara Nahrstedt, University of PA, Philadelphia, PA
Published July, 1995 by Prentice Hall PTR (ECS Professional)
Copyright 1996, 880 pp.
Cloth
ISBN 0-13-324435-0
$79.00
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Multimedia/Computer Graphics
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Providing an overview of the most current research
and development areas in multimedia, as well as current ongoing project applications, this
book takes a world view of the technology, discussing developments in the U.S., the Far
East, as well as Europe.
Covers technical areas, such as the
representation and behavior of different media, data compression with respect to
multimedia, multimedia hardware, computer technology, operating system support,
support of network and communication systems, characteristics of multimedia databases,
multimedia documents, abstraction of multimedia programming, and current multimedia
applications.
Foreword
Preface
1.Introduction
Branch-overlapping Aspects of Multimedia. Content. Global Structure.
Multimedia Literature.
2. Multimedia: Media and Data Streams.
Medium. Main Properties of a Multimedia System. Multimedia.
Traditional Data Stream Characteristics. Data Streams Characteristics for
Continuous Media. Information Units.
3. Sound/Audio.
Basic Sound Concepts. Music. Speech.
4. Image and Graphics.
Basic Concepts. Computer Image Processing. Comments.
5. Video and Animation.
Basic Concepts. Television. Computer-based Animation.
6. Data Compression.
Storage Space. Coding Requirements. Source, Entropy, and Hybrid
Coding. Some Basic Compression Techniques. JPEG. H.261 (px64). MPEG. DVI.
Comments.
7. Optical Storage.
History. Basic Technology. Video Disks and Other WORMs. Compact Disk
Digital Audio. Compact Disk Read Only Memory. CD-ROM Extended Architecture.
Further CD-ROM-based Developments. Compact Disc Write Once. Compact Disk
Magneto Optical. The Prospects of CD Technologies.
8. Computer Technology.
Communication Architecture. Multimedia Workstations. Comments.
9. Multimedia Operating Systems.
Introduction. Real-Time. Resource Management. Process Management.
File Systems. Additional Operating System Issues. System Architecture.
Concluding Remarks.
10. Networking Systems.
Layers, Protocols, and Services. Networks. Local Area Networks
(LANs). Metropolitan Area Networks (MANs). Wide Area Networks (WANs). Comments.
11. Multimedia Communication Systems.
Application Subsystem. Transport Subsystem. Quality of Service and
Resource Management. Comments.
12. Data Base Systems.
Multimedia Database Management System. Characteristics of an MDBMS.
Data Analysis. Data Structure. Operations on Data. Integration in a Database
Model. Comments.
13. Documents, Hypertext and Hypermedia.
Documents. Hypertext and Hypermedia. Document Architecture SGML.
Document Architecture ODA. MHEG.
14. User Interface.
General Design Issues. Current Work. Extension through Video and
Audio. Video at the User Interface. Audio at the User Interface. User-
friendliness as the Primary Goal. Comments.
15. Synchronization.
Introduction. Notion of Synchronization. Presentation Requirements.
A Reference Model for Multimedia Synchronization. Synchronization. Case
Studies. Comments. Summary and Outlook.
16. Abstractions for Programming.
Abstraction Levels. Libraries. System Software. Toolkits. Higher
Programming Languages. Object-oriented Approaches. Comments.
17. Multimedia Applications.
Introduction. Media Preparation. Media Composition. Media
Integration. Media Communication. Media Consumption. Media Entertainment.
Trends.
18. Future Directions.
Where Are We Today? What Are the Next Steps? What Are the Multimedia
Research Issues?
Abbreviations.
Bibliography.
Index.
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